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0fe692e24cd2bad46defec135b62d54a3bcaffca
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Mac
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Richard Wallis 0cafe4701d Use the exe name rather then the project name for the bundle path and the booststrap exe need the full name not just the target name. Commented out the code that was forcing the internal renaming (of exe, icon and info.plist) from target name to project name - I have no idea why that was there but left it in place for now in case there is a permutation I haven't seem - this fixes the display icon not showing correctly.
#jira UE-81222
#rb ben.marsh

[CL 11871957 by Richard Wallis in 4.25 branch]
2020-03-03 12:26:36 -05:00
..
Properties
Updating copyrights for Engine Programs.
2019-12-26 23:01:54 -05:00
Mac.Automation.csproj
…
MacPlatform.Automation.cs
Use the exe name rather then the project name for the bundle path and the booststrap exe need the full name not just the target name. Commented out the code that was forcing the internal renaming (of exe, icon and info.plist) from target name to project name - I have no idea why that was there but left it in place for now in case there is a permutation I haven't seem - this fixes the display icon not showing correctly.
2020-03-03 12:26:36 -05:00
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