Files
UnrealEngineUWP/Engine/Source/Editor/CommonMenuExtensions/Private/StrataVisualizationMenuCommands.cpp
charles derousiers 0fad76c4d7 Rename all user/editor-facing Strata name into Substrate.
This CL address only user-facing part, i.e. Property field, view modes, tool tips, ...) mentioning Strata. All internal (host code, shaders code, CVars) still contains the 'Strata' name.

#rb sebastien.hillaire
#jira UE-175169
#preflight 63f4db68cf37615300e71db5
#lockdown juan.canada

[CL 24350396 by charles derousiers in ue5-main branch]
2023-02-21 16:52:23 -05:00

148 lines
5.0 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "StrataVisualizationMenuCommands.h"
#include "Delegates/Delegate.h"
#include "EditorViewportClient.h"
#include "Framework/Commands/InputChord.h"
#include "Framework/Commands/UIAction.h"
#include "Framework/Commands/UICommandInfo.h"
#include "Framework/Commands/UICommandList.h"
#include "Framework/MultiBox/MultiBoxBuilder.h"
#include "Internationalization/Internationalization.h"
#include "Internationalization/Text.h"
#include "StrataVisualizationData.h"
#include "Misc/AssertionMacros.h"
#include "Styling/AppStyle.h"
#include "UObject/UnrealNames.h"
#define LOCTEXT_NAMESPACE "SubstrateVisualizationMenuCommands"
FStrataVisualizationMenuCommands::FStrataVisualizationMenuCommands()
: TCommands<FStrataVisualizationMenuCommands>
(
TEXT("SubstrateVisualizationMenu"), // Context name for fast lookup
NSLOCTEXT("Contexts", "SubstrateVisualizationMenu", "Substrate"), // Localized context name for displaying
NAME_None, // Parent context name.
FAppStyle::GetAppStyleSetName() // Icon Style Set
),
CommandMap()
{
}
void FStrataVisualizationMenuCommands::BuildCommandMap()
{
const FStrataVisualizationData& VisualizationData = GetStrataVisualizationData();
const FStrataVisualizationData::TModeMap& ModeMap = VisualizationData.GetModeMap();
CommandMap.Empty();
for (FStrataVisualizationData::TModeMap::TConstIterator It = ModeMap.CreateConstIterator(); It; ++It)
{
const FStrataVisualizationData::FModeRecord& Entry = It.Value();
FStrataVisualizationRecord& Record = CommandMap.Add(Entry.ModeName, FStrataVisualizationRecord());
Record.Name = Entry.ModeName;
Record.Command = FUICommandInfoDecl(
this->AsShared(),
Entry.ModeName,
Entry.ModeText,
Entry.ModeDesc)
.UserInterfaceType(EUserInterfaceActionType::RadioButton)
.DefaultChord(FInputChord()
);
switch (Entry.Mode)
{
default:
case FStrataVisualizationData::FViewMode::MaterialProperties:
Record.Type = FStrataVisualizationType::MaterialProperties;
break;
case FStrataVisualizationData::FViewMode::MaterialCount:
Record.Type = FStrataVisualizationType::MaterialCount;
break;
case FStrataVisualizationData::FViewMode::AdvancedMaterialProperties:
Record.Type = FStrataVisualizationType::AdvancedMaterialProperties;
break;
}
}
}
void FStrataVisualizationMenuCommands::BuildVisualisationSubMenu(FMenuBuilder& Menu)
{
const FStrataVisualizationMenuCommands& Commands = FStrataVisualizationMenuCommands::Get();
if (Commands.IsPopulated())
{
Menu.BeginSection("LevelViewportSubstrateVisualizationMode", LOCTEXT("SubstrateVisualizationHeader", "Substrate Visualization Mode"));
Commands.AddCommandTypeToMenu(Menu, FStrataVisualizationType::MaterialProperties);
Commands.AddCommandTypeToMenu(Menu, FStrataVisualizationType::MaterialCount);
Commands.AddCommandTypeToMenu(Menu, FStrataVisualizationType::AdvancedMaterialProperties);
Menu.EndSection();
}
}
bool FStrataVisualizationMenuCommands::AddCommandTypeToMenu(FMenuBuilder& Menu, const FStrataVisualizationType Type) const
{
bool bAddedCommands = false;
const TStrataVisualizationModeCommandMap& Commands = CommandMap;
for (TCommandConstIterator It = CreateCommandConstIterator(); It; ++It)
{
const FStrataVisualizationRecord& Record = It.Value();
if (Record.Type == Type)
{
Menu.AddMenuEntry(Record.Command, NAME_None, Record.Command->GetLabel());
bAddedCommands = true;
}
}
return bAddedCommands;
}
FStrataVisualizationMenuCommands::TCommandConstIterator FStrataVisualizationMenuCommands::CreateCommandConstIterator() const
{
return CommandMap.CreateConstIterator();
}
void FStrataVisualizationMenuCommands::RegisterCommands()
{
BuildCommandMap();
}
void FStrataVisualizationMenuCommands::BindCommands(FUICommandList& CommandList, const TSharedPtr<FEditorViewportClient>& Client) const
{
// Map Strata visualization mode actions
for (FStrataVisualizationMenuCommands::TCommandConstIterator It = FStrataVisualizationMenuCommands::Get().CreateCommandConstIterator(); It; ++It)
{
const FStrataVisualizationMenuCommands::FStrataVisualizationRecord& Record = It.Value();
CommandList.MapAction(
Record.Command,
FExecuteAction::CreateStatic(&FStrataVisualizationMenuCommands::ChangeStrataVisualizationMode, Client.ToWeakPtr(), Record.Name),
FCanExecuteAction(),
FIsActionChecked::CreateStatic(&FStrataVisualizationMenuCommands::IsStrataVisualizationModeSelected, Client.ToWeakPtr(), Record.Name)
);
}
}
void FStrataVisualizationMenuCommands::ChangeStrataVisualizationMode(TWeakPtr<FEditorViewportClient> WeakClient, FName InName)
{
if (TSharedPtr<FEditorViewportClient> Client = WeakClient.Pin())
{
Client->ChangeStrataVisualizationMode(InName);
}
}
bool FStrataVisualizationMenuCommands::IsStrataVisualizationModeSelected(TWeakPtr<FEditorViewportClient> WeakClient, FName InName)
{
if (TSharedPtr<FEditorViewportClient> Client = WeakClient.Pin())
{
return Client->IsStrataVisualizationModeSelected(InName);
}
return false;
}
#undef LOCTEXT_NAMESPACE