Files
UnrealEngineUWP/Engine/Source/Developer/DerivedDataCache/DerivedDataCache.Build.cs
aurel cordonnier a6e741e007 Merge from Release-Engine-Staging @ 17915896 to Release-Engine-Test
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035

[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-25 20:05:28 -04:00

27 lines
846 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class DerivedDataCache : ModuleRules
{
public DerivedDataCache(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.Add("Core");
PrivateDependencyModuleNames.Add("Zen");
// Dependencies for "S3" and "HTTP" backends
PrivateDependencyModuleNames.AddRange(new string[] { "SSL", "Json", "Zen" });
PrivateIncludePathModuleNames.AddRange(new string[] { "DesktopPlatform", "Zen"});
AddEngineThirdPartyPrivateStaticDependencies(Target, "libcurl");
AddEngineThirdPartyPrivateStaticDependencies(Target, "OpenSSL");
// Platform-specific opt-in
if (Target.Platform == UnrealTargetPlatform.Win64)
{
PrivateDefinitions.Add("WITH_HTTP_DDC_BACKEND=1");
PrivateDefinitions.Add("WITH_S3_DDC_BACKEND=1");
}
}
}