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0f2ef874ab1823b2e650512086cd969df609888e
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Platform
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Marc Audy bc88b73a29 Merge Release-Engine-Staging to Main @ CL# 15151250
Represents UE4/Main @ 15133763

[CL 15158774 by Marc Audy in ue5-main branch]
2021-01-21 16:22:06 -04:00
..
Android
Merge Release-Engine-Staging to Main @ CL# 15151250
2021-01-21 16:22:06 -04:00
HoloLens
UE5/Release-Engine-Staging to UE5/Main
2021-01-08 19:56:07 -04:00
IOS
Merge Release-Engine-Staging to Main @ CL# 15151250
2021-01-21 16:22:06 -04:00
Linux
Fix up iOS remote build after move from Mono to dotnet
2021-01-11 21:17:03 -04:00
Lumin
- Remove support for 32-bit Android, still have support for Arm64 and X64. Next checkin will delete the libs
2021-01-12 16:59:21 -04:00
Mac
Fixed issue preventing launch on iOS from Windows due to the latest versions of the standalone iTunes installer not setting registry keys we relied upon.
2021-01-20 05:02:40 -04:00
TVOS
Changing C# code over to using EpicGames.Core over DotNETCommon.
2020-12-21 23:07:37 -04:00
Windows
Bump minimum required VS2019 version to 16.4 (MSVC version 19.24)
2021-01-20 14:18:47 -04:00
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