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UnrealEngineUWP
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0f2ef874ab1823b2e650512086cd969df609888e
UnrealEngineUWP
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Engine
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Source
/
Editor
/
Experimental
/
EditorInteractiveToolsFramework
History
semion piskarev
30aeed7a1f
MeshModelingTools: Added ability for gizmo to be repositioned using middle mouse, and used it iin Transform and PolyEdit tools. Added ability for gizmo to snap to nearby geometry when pressing Ctrl, and used it in Transform and PolyEdit tools.
...
#rb Ryan.Schmidt #jira none #rnx [CL 15098499 by semion piskarev in ue5-main branch]
2021-01-14 19:07:52 -04:00
..
Private
MeshModelingTools: Added ability for gizmo to be repositioned using middle mouse, and used it iin Transform and PolyEdit tools. Added ability for gizmo to snap to nearby geometry when pressing Ctrl, and used it in Transform and PolyEdit tools.
2021-01-14 19:07:52 -04:00
Public
Fixing PVS 7.7 Issues: warning V1052: Declaring virtual methods in a class marked as 'final' is pointless. Consider inspecting the 'XYZ' method of the 'FXYZ' class.
2021-01-05 15:39:12 -04:00
EditorInteractiveToolsFramework.Build.cs
Made Interactive Tools Framework capable of operating on arbitrary tool targets that implement the proper interfaces. Made MeshToVolume tool use this system.
2020-12-03 09:48:56 -04:00