You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#rnx #rb none #ROBOMERGE-OWNER: ryan.durand #ROBOMERGE-AUTHOR: ryan.durand #ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900 #ROBOMERGE-BOT: (v613-10869866) [CL 10870549 by ryan durand in Main branch]
24 lines
594 B
C++
24 lines
594 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
/**
|
|
Concrete implementation of FAudioDevice for Apple's CoreAudio
|
|
|
|
*/
|
|
|
|
#include "AudioMixer.h"
|
|
#include "AudioMixerPlatformAudioUnit.h"
|
|
#include "Modules/ModuleManager.h"
|
|
|
|
class FAudioMixerModuleAudioUnit : public IAudioDeviceModule
|
|
{
|
|
public:
|
|
virtual bool IsAudioMixerModule() const override { return true; }
|
|
|
|
virtual Audio::IAudioMixerPlatformInterface* CreateAudioMixerPlatformInterface() override
|
|
{
|
|
return new Audio::FMixerPlatformAudioUnit();
|
|
}
|
|
};
|
|
|
|
IMPLEMENT_MODULE(FAudioMixerModuleAudioUnit, AudioMixerAudioUnit);
|