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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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0e5d960c8a81fa8484ef521629aec2d60fa61cd4
UnrealEngineUWP/Engine/Source/Developer/Windows
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christopher waters e27a32c90b Disabling the ignored-attributes warning when compiling bindless resources. DXC is incorrect that the attribute is ignored, see github issue: https://github.com/microsoft/DirectXShaderCompiler/issues/4537
#rb mihnea.balta
#preflight 6407a0028832f48a4d48a69d

[CL 24547309 by christopher waters in ue5-main branch]
2023-03-07 15:59:11 -05:00
..
LiveCoding
Fixed issue in LiveCoding preload module support where if a module name is known but not currently loaded, the engine would generate a check.
2023-02-21 13:47:53 -05:00
LiveCodingServer
Fixed issue where LiveCoding would fail with "unresolved external symbols" when used with Clang.
2023-03-03 11:23:15 -05:00
ShaderFormatD3D
Disabling the ignored-attributes warning when compiling bindless resources. DXC is incorrect that the attribute is ignored, see github issue: https://github.com/microsoft/DirectXShaderCompiler/issues/4537
2023-03-07 15:59:11 -05:00
WindowsPlatformEditor
…
WindowsTargetPlatform
Moving WindowsTargetPlatform headers to Public for even wider access.
2023-02-22 18:03:13 -05:00
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