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UnrealEngineUWP
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0e5d960c8a81fa8484ef521629aec2d60fa61cd4
UnrealEngineUWP
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Engine
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DesktopPlatform
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Ben Marsh
0e5d960c8a
Use relative paths in TargetInfo.json to make them portable between machines (eg. when including in a zip of PCBs).
...
#preflight 640804f02559570cc71dba41 [CL 24554724 by Ben Marsh in ue5-main branch]
2023-03-07 23:01:27 -05:00
..
Internal
Allow for pre-booting the cooker and injecting one or more plugins to be cooked after the pre-boot has happened.
2023-02-16 13:34:04 -05:00
Private
Use relative paths in TargetInfo.json to make them portable between machines (eg. when including in a zip of PCBs).
2023-03-07 23:01:27 -05:00
Public
Added markups for headers that can't be compiled standalone.. this is needed for both Header units and IWYU
2022-12-21 02:46:50 -05:00
DesktopPlatform.Build.cs
Pass 2 on cleaning up build.cs files.
2022-09-09 19:41:38 -04:00