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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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0e5d960c8a81fa8484ef521629aec2d60fa61cd4
UnrealEngineUWP/Engine/Source/Developer/DesktopPlatform
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Ben Marsh 0e5d960c8a Use relative paths in TargetInfo.json to make them portable between machines (eg. when including in a zip of PCBs).
#preflight 640804f02559570cc71dba41

[CL 24554724 by Ben Marsh in ue5-main branch]
2023-03-07 23:01:27 -05:00
..
Internal
Allow for pre-booting the cooker and injecting one or more plugins to be cooked after the pre-boot has happened.
2023-02-16 13:34:04 -05:00
Private
Use relative paths in TargetInfo.json to make them portable between machines (eg. when including in a zip of PCBs).
2023-03-07 23:01:27 -05:00
Public
Added markups for headers that can't be compiled standalone.. this is needed for both Header units and IWYU
2022-12-21 02:46:50 -05:00
DesktopPlatform.Build.cs
Pass 2 on cleaning up build.cs files.
2022-09-09 19:41:38 -04:00
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