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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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0e5b4e3fc01be57c8c97216fd9edd6e7eb4e90ca
UnrealEngineUWP/Engine/Source/Developer/IoStoreUtilities
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dan thompson 5b73e73fa0 Add support for ignoring skip classes in GetMostImportantAsset in order to facilitate consistency across all executable types (e.g. Programs vs Commandlets).
#rb matt.peters
#preflight 64499b8c6b589f8b369b2c6f

[CL 25209963 by dan thompson in ue5-main branch]
2023-04-26 20:44:07 -04:00
..
Internal
ZenLoader: Include preload dependencies in package headers instead of relying on predetermined export bundle dependencies. This means that each package can be treated in isolation when staging. Also removes the need to keep track of export and bundle counts in the package store which saves some memory.
2023-04-06 10:50:30 -04:00
Private
Add support for ignoring skip classes in GetMostImportantAsset in order to facilitate consistency across all executable types (e.g. Programs vs Commandlets).
2023-04-26 20:44:07 -04:00
Public
Game client no longer needs -zenstoreproject or -zenstorehost arguments to correctly run with a COTF server which uses Zen.
2023-04-03 01:51:40 -04:00
IoStoreUtilities.Build.cs
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