Files
UnrealEngineUWP/Engine/Source/Runtime/Landscape
Jeremy Moore 5d345bca58 #jira UE-89127
Fix IsInGameThread check
Scene proxy creation can now happen on worker threads after load time optims. So logic needed updating for that.
#rnx
#rb none

[CL 11567368 by Jeremy Moore in 4.25 branch]
2020-02-20 13:07:47 -05:00
..
2020-02-20 13:07:47 -05:00
2020-02-18 20:25:00 -05:00