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0e56a4aeae2dd009db9fa3f151dfc5d311ae6cdf
UnrealEngineUWP/Engine/Source/Programs/IOS
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Anthony Bills 6c55e3f1a1 [IOS] Check if the bundle exists before trying to copy manifests.
- This prevents an error being displayed in the log before staging.

#review-11458300 @jack.porter
#jira UE-86335
#rb jack.porter

[CL 11458335 by Anthony Bills in 4.25 branch]
2020-02-16 21:46:00 -05:00
..
DeploymentInterface
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00
DeploymentServer
[IOS] Check if the bundle exists before trying to copy manifests.
2020-02-16 21:46:00 -05:00
DeploymentServerLauncher
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00
iPhonePackager
Merging //UE4/Main@11178322 to Dev-RenderPlat-Staging
2020-01-31 10:34:10 -05:00
MobileDeviceInterface
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00
UDKRemote
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00
UnrealLaunchDaemon
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00
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