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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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0dfed3f566420008a4100c8fdbaa797403e7792c
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore
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tyson brochu 7d7a4c3697 FindNearestCurveToRay: when processing segments in a curve, balance the distance-to-ray-origin against the ray-segment distance to find the optimal segment
#jira UE-139813
#rb jimmy.andrews david.hill
#preflight 6331db9e7b582f58ab76ee10

[CL 22193238 by tyson brochu in ue5-main branch]
2022-09-26 16:25:25 -04:00
..
Private
FindNearestCurveToRay: when processing segments in a curve, balance the distance-to-ray-origin against the ray-segment distance to find the optimal segment
2022-09-26 16:25:25 -04:00
Public
fix epsilon's type in extreme points class
2022-09-19 21:55:34 -04:00
geometry3cpp.tps
…
geometry3Sharp.tps
…
GeometryCore.Build.cs
Updated several modules to have UnsafeTypeCastWarningLevel be an error so it matches other modules. This helps compile times because there will be less shared PCHs created.
2022-08-19 14:30:30 -04:00
GTEngine.tps
…
Predicates.tps
…
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