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0dfed3f566420008a4100c8fdbaa797403e7792c
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private/AssetRegistry
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robert millar 53c92c7575 Remove deprecated fields containing full object path names from when stripping editoronly content to enable memory savings.
#rb matt.peters
#jira UE-161932
#preflight https://horde.devtools.epicgames.com/job/6331e7c6dc213d2ead83485f

[CL 22202005 by robert millar in ue5-main branch]
2022-09-27 03:23:07 -04:00
..
AssetBundleData.cpp
Remove deprecated fields containing full object path names from when stripping editoronly content to enable memory savings.
2022-09-27 03:23:07 -04:00
AssetData.cpp
Remove deprecated fields containing full object path names from when stripping editoronly content to enable memory savings.
2022-09-27 03:23:07 -04:00
AssetDataTagMap.cpp
AssetDataTagMap: Fix FMapHandle::FindValue to perform a case-insensitive find when the the input FName is numberless. Change the runtime type for Numberless names to be FDisplayNameEntryId, which has a faster lookup of the comparision index than an FNameEntryId storing the display index.
2022-08-12 09:40:48 -04:00
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