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UnrealEngineUWP/Engine/Source/Runtime/Media
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Thomas Engel d615127f0a Cleanup work in MediaTexture output code to avoid some useless conversions and enable mipped texture samples
#rb none
#jira none

[CL 15307367 by Thomas Engel in ue5-main branch]
2021-02-03 20:11:50 -04:00
..
Private
- Giving each platform a Guid forevermore, in DataDrivenPlatformInfo
2020-11-30 18:59:13 -04:00
Public
Cleanup work in MediaTexture output code to avoid some useless conversions and enable mipped texture samples
2021-02-03 20:11:50 -04:00
Media.Build.cs
- Giving each platform a Guid forevermore, in DataDrivenPlatformInfo
2020-11-30 18:59:13 -04:00
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