Files
UnrealEngineUWP/Engine/Source/Runtime/AVEncoder/Private/Microsoft/Windows/AmfVideoEncoder.h
ryan durand 0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00

27 lines
494 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "AVEncoder.h"
#include "AVEncoderCommon.h"
namespace AVEncoder
{
/**
* Factory for AMD's Amf
*/
class FAmfVideoEncoderFactory : public FVideoEncoderFactory
{
public:
FAmfVideoEncoderFactory();
~FAmfVideoEncoderFactory() override;
const TCHAR* GetName() const override;
TArray<FString> GetSupportedCodecs() const override;
TUniquePtr<FVideoEncoder> CreateEncoder(const FString& Codec) override;
private:
};
}