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* Remove FNameLookupCPP struct and interface name maps. Overhead of managing/locking maps provides no benefit to the very simple Printf that it is ultimately doing. * Remove unused FNameLookupCPP source file * Remove GClassStrippedHeaderTextMap and GClassHeaderNameWithNoPathMap as they are unused * No longer add Enum hashes to global table as they are not read. * CheckedMetadataSpecifiers now stored as a FName keyed TMap as the incoming values are names not strings, so no need to convert name to string #jira #rnx #rb #ROBOMERGE-OWNER: marc.audy #ROBOMERGE-AUTHOR: marc.audy #ROBOMERGE-SOURCE: CL 10879228 via CL 10879328 via CL 10879344 #ROBOMERGE-BOT: (v626-10872990) [CL 10880488 by marc audy in Main branch]
20 lines
446 B
C
20 lines
446 B
C
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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enum class ECheckedMetadataSpecifier
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{
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None = -1
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#define CHECKED_METADATA_SPECIFIER(SpecifierName) , SpecifierName
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#include "CheckedMetadataSpecifiers.def"
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#undef CHECKED_METADATA_SPECIFIER
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, Max
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};
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extern const TMap<FName, ECheckedMetadataSpecifier> GCheckedMetadataSpecifiers;
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ECheckedMetadataSpecifier GetCheckedMetadataSpecifier(FName Key); |