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UnrealEngineUWP
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0dcaff90dba50200c8df6dfb1663d5020fc3272e
UnrealEngineUWP
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Engine
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Sebastien Hillaire
97dc02cdba
Fixed Strata default thickness to be 0.1millimeter as discussed before.
...
#fyi charles.derousiers [CL 15490727 by Sebastien Hillaire in ue5-main branch]
2021-02-22 12:41:28 -04:00
..
ThirdParty
Merge UE5/Release-Engine-Staging to UE5/Main @ 14611496
2020-10-29 13:38:15 -04:00
RayTracingBuiltInResources.h
Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
2020-02-12 13:27:19 -05:00
RaytracingDebugDefinitions.h
Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
2020-02-12 13:27:19 -05:00
RayTracingDefinitions.h
Bump RAY_TRACING_SHADER_VERSION to force rebuild of any RT shaders that were accidentally cached while using an experimental shader compiler version.
2021-01-28 10:45:47 -04:00
RayTracingTypes.h
Refactor path tracer light struct to provide soft radius and source length information
2021-02-05 12:58:02 -04:00
StrataDefinitions.h
Fixed Strata default thickness to be 0.1millimeter as discussed before.
2021-02-22 12:41:28 -04:00