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UnrealEngineUWP
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UnrealEngineUWP
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iOS
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Josh Adams
d26ff98a24
- Moved ES31_PROFILE and SM4_PROFILE defines from Metal shader compiler into Common.usf (they should be removed from there as well, and not depend on them when METAL_*PROFILE is set)
...
#codereview rolando.caloca [CL 2367583 by Josh Adams in Main branch]
2014-11-21 11:41:17 -05:00
..
IOSPlatformEditor
make it so the architecture settings are not editable in binary release on PC and for content-only projects in binary release on Mac
2014-11-20 20:11:12 -05:00
IOSTargetPlatform
Saved another kitten!
2014-10-10 20:54:09 -04:00
MetalShaderFormat
- Moved ES31_PROFILE and SM4_PROFILE defines from Metal shader compiler into Common.usf (they should be removed from there as well, and not depend on them when METAL_*PROFILE is set)
2014-11-21 11:41:17 -05:00