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This will break existing content. An upgrade path is not available, i.e. no redirectors. #CodeReview: max.chen, frank.fella, andrew.rodham, matt.kuhlenschmidt [CL 2709960 by Max Preussner in Main branch]
21 lines
430 B
C#
21 lines
430 B
C#
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class LevelSequence : ModuleRules
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{
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public LevelSequence(TargetInfo Target)
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{
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PrivateIncludePaths.Add("Runtime/LevelSequence/Private");
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"Engine",
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"MovieScene",
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}
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);
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}
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}
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