Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
0d91c29a7767b159175fbfae0d04483db09ee773
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/HTML5
History
Ben Marsh 1cc0be0a06 Separate all the project specific settings for a platform into a separate class (derived from UEBuildPlatformContext), and remove the last few references to the global .uproject file path. Checks for SupportsWindowsXP() are now done inside the toolchain.
#codereview Peter.Sauerbrei

[CL 2711835 by Ben Marsh in Main branch]
2015-09-30 16:40:04 -04:00
..
HTML5ProjectGenerator.cs
Convert everything in UBT to use standard C# XML comments, so IntelliSense can display useful information in tooltips.
2015-09-24 13:47:13 -04:00
HTML5SDKInfo.cs
Auto-format UBT for consistent spacing. All default Visual Studio settings, but tabs instead of spaces.
2015-09-24 12:37:21 -04:00
HTML5ToolChain.cs
Separate all the project specific settings for a platform into a separate class (derived from UEBuildPlatformContext), and remove the last few references to the global .uproject file path. Checks for SupportsWindowsXP() are now done inside the toolchain.
2015-09-30 16:40:04 -04:00
UEBuildHTML5.cs
Separate all the project specific settings for a platform into a separate class (derived from UEBuildPlatformContext), and remove the last few references to the global .uproject file path. Checks for SupportsWindowsXP() are now done inside the toolchain.
2015-09-30 16:40:04 -04:00
Powered by Gitea Page: 376ms Template: 15ms
English
English
Licenses API