Files
UnrealEngineUWP/Engine/Source/Programs/TestPAL/Private/PrivatePCH.h
Bob Tellez 76f066306f [AUTOMERGE]
#UE4 Added a PALTest for string precision

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Integrated using branch Ue4-To-UE4-Fortnite-Simple (reversed) of change#2643891 by Bob.Tellez on 2015/08/04 15:18:26.

[CL 2643898 by Bob Tellez in Main branch]
2015-08-04 15:19:39 -04:00

20 lines
564 B
C

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
// other modules' headers
#include "Core.h"
#define ARG_PROC_TEST "proc"
#define ARG_PROC_TEST_CHILD "proc-child"
#define ARG_CASE_SENSITIVITY_TEST "case"
#define ARG_MESSAGEBOX_TEST "messagebox"
#define ARG_DIRECTORY_WATCHER_TEST "dirwatcher"
#define ARG_THREAD_SINGLETON_TEST "threadsingleton"
#define ARG_SYSINFO_TEST "sysinfo"
#define ARG_CRASH_TEST "crash"
#define ARG_STRINGPRECISION_TEST "stringprecision"
// this module headers
#include "Parent.h"