Files
UnrealEngineUWP/Engine/Source/Programs
Ben Marsh 0d70ed83e6 Horde: Refactor IStorageClient.
* Now supports partial reads of blobs, and caches them inside StorageClientBase.
* IStorageClient includes methods for reading/writing TreeNode-derived classes, and caches bundle information and encoded/decoded packets internally.
* TreeWriter class can be used for packing data together into bundles. Supports creating async tasks to fence nodes being flushed rather than an explicit concept of forking child writers.

#preflight none

[CL 22192856 by Ben Marsh in ue5-main branch]
2022-09-26 16:09:47 -04:00
..
2022-09-26 16:09:47 -04:00
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2022-09-26 16:09:47 -04:00
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