Files
UnrealEngineUWP/Engine/Plugins/Runtime/StateTree/Source/StateTreeModule
jon nabozny 0d5fc99c2a Prevent MassAI and StateTree from crashing when invalid StateTree assets are used.
Added a check to make usre StateTrees have valid instances, and prevented adding Mass Behavior subsystems when an ExecutionContext fails to initialize.

[FYI] [at]Julien.Marchand, [at]Mikko.Mononen
#jira UE-134972, UE-134977

#ROBOMERGE-AUTHOR: jon.nabozny
#ROBOMERGE-SOURCE: CL 18192097 via CL 18372150 via CL 18372271
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18372327 by jon nabozny in ue5-release-engine-test branch]
2021-12-03 15:35:57 -05:00
..
2021-12-01 04:11:56 -05:00