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* Vertex color was not taken into account * OnCreatedMergedRawMeshes() extensions could wiping out vertices colors (was the case for Fortnite) ** Only call extension for the final merged mesh result Force an update of all HLODs by changing the proxy key #rb patrick.enfedaque #ROBOMERGE-OWNER: sebastien.lussier #ROBOMERGE-AUTHOR: sebastien.lussier #ROBOMERGE-SOURCE: CL 12671370 via CL 12671428 via CL 12671436 via CL 12671437 #ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v675-12543919) [CL 12672166 by sebastien lussier in Main branch]