Files
UnrealEngineUWP/Engine/Source/Developer/DesktopPlatform
josh adams 498f1ad854 - Don't scan for .uplugin files for platformextensions where there is no support for the platform compiled in to the editor. This helps with build machines that don't have NDAd platform support that makes precompiled binaries, but users sync those platforms so have the .uplugin locally
- Optimized GetExtensionDirs()
- Added a FDataDrivenPlatformInfoRegistry::HasCompiledSupportForPlatform() function that can be used in other places to detect if a platform has been compiled or not

[FYI] bob.tellez
#rb ben.marsh

#ROBOMERGE-SOURCE: CL 12874042 via CL 12874043 via CL 12874048
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v681-12776863)

[CL 12874059 by josh adams in Main branch]
2020-04-16 17:40:14 -04:00
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