Files
UnrealEngineUWP/Engine/Source/Developer/ShaderPreprocessor/ShaderPreprocessor.Build.cs
Matt Kuhlenschmidt 68f4525e1b Merging //UE4/Dev-Main to Dev-Geometry (//UE4/Dev-Geometry)
#rb none

[CL 3889612 by Matt Kuhlenschmidt in Dev-Geometry branch]
2018-02-14 14:13:42 -05:00

19 lines
377 B
C#

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ShaderPreprocessor : ModuleRules
{
public ShaderPreprocessor(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"ShaderCore",
}
);
AddEngineThirdPartyPrivateStaticDependencies(Target, "MCPP");
}
}