Files
UnrealEngineUWP/Engine/Source/Developer/Android/AndroidTargetPlatform/Public/IAndroidTargetPlatformModule.h
Matt Kuhlenschmidt 238fcb9d83 Merging //UE4/Dev-Main to Dev-Geometry (//UE4/Dev-Geometry)
#fyi richard.talbotwatkin, alexis.matte

#rb none

[CL 3928841 by Matt Kuhlenschmidt in Dev-Geometry branch]
2018-03-06 13:26:20 -05:00

20 lines
635 B
C++

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
#pragma once
/*------------------------------------------------------------------------------------
IAndroid_MultiTargetPlatformModule interface
------------------------------------------------------------------------------------*/
#include "CoreMinimal.h"
#include "Interfaces/ITargetPlatformModule.h"
class IAndroidTargetPlatformModule : public ITargetPlatformModule
{
public:
//
// Called by AndroidRuntimeSettings to notify us when the user changes the selected texture formats for the Multi format
//
virtual void NotifyMultiSelectedFormatsChanged() = 0;
};