Files
UnrealEngineUWP/Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingCore
jimmy andrews 0c7ff195bd Fix backwards compat issue with material handling for static mesh -> dynamic mesh geometry script:
Revert the default behavior of CopyMeshFromStaticMesh to again use section material indices, rename it to make it clear that it does so, and make a CopyMeshFromStaticMeshV2 w/ the more-expected default behavior of using the regular material indices (and a new parameter to control the behavior)

+ add a method to more easily get the regular materials list off of a static mesh asset.
#rb David.Hill

[CL 33314364 by jimmy andrews in ue5-main branch]
2024-04-29 16:57:22 -04:00
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