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Revert the default behavior of CopyMeshFromStaticMesh to again use section material indices, rename it to make it clear that it does so, and make a CopyMeshFromStaticMeshV2 w/ the more-expected default behavior of using the regular material indices (and a new parameter to control the behavior) + add a method to more easily get the regular materials list off of a static mesh asset. #rb David.Hill [CL 33314364 by jimmy andrews in ue5-main branch]