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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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0c2ceb7981bc76e3b375d43ae88ca55198786cd6
UnrealEngineUWP/Engine/Source/Developer/TextureCompressor
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dan thompson 4b50d4927e Undoing backout - this was depending on the original issue, not an issue in and of itself. This does also correct a separate issue with the texture editor using the removed metadata information.
Removing texture build metadata due to ddc complexities. It will be added to the metadata system in the new build flow SoonTM. Additionally, the alpha information for the source mips is no longer necessary as that is computed elsewhere now.
#rb fabian.giesen
#jira UE-183750

[CL 30894760 by dan thompson in ue5-main branch]
2024-01-25 14:17:55 -05:00
..
Private
Undoing backout - this was depending on the original issue, not an issue in and of itself. This does also correct a separate issue with the texture editor using the removed metadata information.
2024-01-25 14:17:55 -05:00
Public
Testing the alpha detection based on the channel source info. This CL incorporates the original 30692988 as well as the fixes under review 30729887. The base problem is a race condition touching the lock mip data - read only mip locking shoulid if at all possible favor the MipData interface rather than LockMip*. RB list is from the two input CLs.
2024-01-22 16:36:00 -05:00
TextureCompressor.Build.cs
[Resubmitting with fix]
2023-06-19 19:10:44 -04:00
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