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UnrealEngineUWP
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0be96565ff7a83ec29374ebedad1f76e2fcdb486
UnrealEngineUWP
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Engine
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AssetTools
History
Mieszko Zielinski
0be96565ff
extracted EAssetTypeCategories into a separate header so that it can be cleanly used by other modules #UE4
...
[CL 2582425 by Mieszko Zielinski in Main branch]
2015-06-10 05:19:42 -04:00
..
Private
Added code to ensure that AssetImportData is valid in the editor, and added null checks for code that can be executed outside of the editor.
2015-05-29 10:29:46 -04:00
Public
extracted EAssetTypeCategories into a separate header so that it can be cleanly used by other modules #UE4
2015-06-10 05:19:42 -04:00
AssetTools.Build.cs
Moved Niagara to its own module; made curve access work; fixed various small things
2015-04-13 15:25:14 -04:00