Files
UnrealEngineUWP/Engine/Source/Runtime/NavigationSystem/Private/NavMesh
henrik karlsson 213a68824f * UnrealHeaderTool - Fixed so destructor is declared and defined for code gen classes
* UnrealTypeDefinitionInfo - Explicitly added destructor to make sure code gen is not adding.
* Niagra - Fixed bug where function was declared as non-inline virtual but implemented as inline.
* RecastNavmesh - Made sure destructor is outside #ifdef for UHT to more easily parse the header and generate proper code

#rb Tim.Smith
#preflight 630660a4c00af5e2946af6a6

[CL 21555810 by henrik karlsson in ue5-main branch]
2022-08-24 19:22:18 -04:00
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