Files
UnrealEngineUWP/Engine/Source/ThirdParty/Python/Mac/include/sysmodule.h
Jack Porter 9d2ebe90d2 Merging //UE4/Dev-Main to Dev-Mobile (//UE4/Dev-Mobile)
#rb None
#jira 0

[CL 5396125 by Jack Porter in Dev-Mobile branch]
2019-03-14 00:59:16 -04:00

32 lines
865 B
C

/* System module interface */
#ifndef Py_SYSMODULE_H
#define Py_SYSMODULE_H
#ifdef __cplusplus
extern "C" {
#endif
PyAPI_FUNC(PyObject *) PySys_GetObject(char *);
PyAPI_FUNC(int) PySys_SetObject(char *, PyObject *);
PyAPI_FUNC(FILE *) PySys_GetFile(char *, FILE *);
PyAPI_FUNC(void) PySys_SetArgv(int, char **);
PyAPI_FUNC(void) PySys_SetArgvEx(int, char **, int);
PyAPI_FUNC(void) PySys_SetPath(char *);
PyAPI_FUNC(void) PySys_WriteStdout(const char *format, ...)
Py_GCC_ATTRIBUTE((format(printf, 1, 2)));
PyAPI_FUNC(void) PySys_WriteStderr(const char *format, ...)
Py_GCC_ATTRIBUTE((format(printf, 1, 2)));
PyAPI_FUNC(void) PySys_ResetWarnOptions(void);
PyAPI_FUNC(void) PySys_AddWarnOption(char *);
PyAPI_FUNC(int) PySys_HasWarnOptions(void);
PyAPI_FUNC(size_t) _PySys_GetSizeOf(PyObject *);
#ifdef __cplusplus
}
#endif
#endif /* !Py_SYSMODULE_H */