Files
UnrealEngineUWP/Engine/Source/ThirdParty/Python/Mac/include/bufferobject.h
Jack Porter 9d2ebe90d2 Merging //UE4/Dev-Main to Dev-Mobile (//UE4/Dev-Mobile)
#rb None
#jira 0

[CL 5396125 by Jack Porter in Dev-Mobile branch]
2019-03-14 00:59:16 -04:00

34 lines
922 B
C

/* Buffer object interface */
/* Note: the object's structure is private */
#ifndef Py_BUFFEROBJECT_H
#define Py_BUFFEROBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
PyAPI_DATA(PyTypeObject) PyBuffer_Type;
#define PyBuffer_Check(op) (Py_TYPE(op) == &PyBuffer_Type)
#define Py_END_OF_BUFFER (-1)
PyAPI_FUNC(PyObject *) PyBuffer_FromObject(PyObject *base,
Py_ssize_t offset, Py_ssize_t size);
PyAPI_FUNC(PyObject *) PyBuffer_FromReadWriteObject(PyObject *base,
Py_ssize_t offset,
Py_ssize_t size);
PyAPI_FUNC(PyObject *) PyBuffer_FromMemory(void *ptr, Py_ssize_t size);
PyAPI_FUNC(PyObject *) PyBuffer_FromReadWriteMemory(void *ptr, Py_ssize_t size);
PyAPI_FUNC(PyObject *) PyBuffer_New(Py_ssize_t size);
#ifdef __cplusplus
}
#endif
#endif /* !Py_BUFFEROBJECT_H */