Files
UnrealEngineUWP/Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeDelegates.cpp
yoan stamant 869839957a [StateTreeDebugger] breakpoint improvements
- added support for breakpoint when exiting state (was only when entering)
- added support for breakpoint when entering or exiting a task
- state breakpoints can be added from contextual menu in the TreeView or from the Debug options in the details panel
- task breakpoints can be added from the Debug options in the details panel
- added feedback labels in the details panel for states and tasks with breakpoints
#rb mikko.mononen

[CL 26016378 by yoan stamant in ue5-main branch]
2023-06-15 11:38:28 -04:00

19 lines
460 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "StateTreeDelegates.h"
namespace UE::StateTree::Delegates
{
#if WITH_EDITOR
FOnIdentifierChanged OnIdentifierChanged;
FOnSchemaChanged OnSchemaChanged;
FOnParametersChanged OnParametersChanged;
FOnStateParametersChanged OnStateParametersChanged;
FOnBreakpointsChanged OnBreakpointsChanged;
FOnPostCompile OnPostCompile;
FOnRequestCompile OnRequestCompile;
#endif
}; // UE::StateTree::Delegates