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UnrealEngineUWP
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0b151ec30fb445c08cd9da2bed809d612d4d97df
UnrealEngineUWP
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Engine
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MeshBuilder
History
Krzysztof Narkowicz
4229937db8
Removed FMeshBuilder::Build(UStaticMesh* StaticMesh, TArray<FStaticMeshBuildVertex>& Verts, TArray<uint32>& Indexes, TArray<FStaticMeshSection>& Sections, uint32& NumTexCoords, bool& bHasColors). It's somewhat danegous as it leaks mesh descriptors and isn't used anymore.
...
#rb Brian.Karis [CL 14602726 by Krzysztof Narkowicz in ue5-main branch]
2020-10-28 15:52:00 -04:00
..
Private
Removed FMeshBuilder::Build(UStaticMesh* StaticMesh, TArray<FStaticMeshBuildVertex>& Verts, TArray<uint32>& Indexes, TArray<FStaticMeshSection>& Sections, uint32& NumTexCoords, bool& bHasColors). It's somewhat danegous as it leaks mesh descriptors and isn't used anymore.
2020-10-28 15:52:00 -04:00
Public
Removed FMeshBuilder::Build(UStaticMesh* StaticMesh, TArray<FStaticMeshBuildVertex>& Verts, TArray<uint32>& Indexes, TArray<FStaticMeshSection>& Sections, uint32& NumTexCoords, bool& bHasColors). It's somewhat danegous as it leaks mesh descriptors and isn't used anymore.
2020-10-28 15:52:00 -04:00
MeshBuilder.Build.cs
[REVERB] Merging //UE4/Private-Reverb-Development@13832732
2020-07-06 18:58:26 -04:00