Files
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Private/CompGeom
Jimmy Andrews dc806da34f Delaunay triangulation algorithm improvements:
- fix bug with detection of vertices on the solid segment of a ghost triangle
 - detect when 'fill' of a triangulation is ambiguous under winding rules (e.g. due to open edges)
 - optionally automatically track duplicate vertices and remap duplicate-vertex references to the vertex that was actually inserted

#rb rinat.abdrashitov
#preflight 623e11a9982d12a89973cdec

[CL 19521151 by Jimmy Andrews in ue5-main branch]
2022-03-25 23:09:50 -04:00
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