Files
UnrealEngineUWP/Engine/Config/HTML5/HTML5Engine.ini
Chris Gagnon 0a9f86357f Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 6837840 by Chris Gagnon in Dev-Editor branch]
2019-06-04 15:16:30 -04:00

22 lines
788 B
INI

[Audio]
; This audio backend can be used by running with the -noaudiomixer commandline argument:
AudioDeviceModuleName=ALAudio
; This audio backend can be used by running with the -audiomixer commandline argument:
AudioMixerModuleName=AudioMixerSDL
; By default, we use the AudioMixerSDL backend.
UseAudioMixer=true
; Defines a platform-specific volume headroom (in dB) for audio to provide better platform consistency with respect to volume levels.
PlatformHeadroomDB=0
[OnlineSubsystemMcp]
benabled=false
[SystemSettings]
r.setres=1366x768
[/Script/Engine.GameEngine]
!NetDriverDefinitions=ClearArray
+NetDriverDefinitions=(DefName="GameNetDriver", DriverClassName="/Script/HTML5Networking.WebSocketNetDriver", DriverClassNameFallback="/Script/HTML5Networking.WebSocketNetDriver")