Files
UnrealEngineUWP/Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeTaskBase.cpp
mikko mononen 09243f59e4 StateTree: renamed task2 and evaluator2
#jira none
#review-17882783
#robomerge 5.0

[CL 17882855 by mikko mononen in ue5-main branch]
2021-10-21 04:51:39 -04:00

13 lines
333 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "StateTreeTaskBase.h"
#include "CoreMinimal.h"
#if WITH_GAMEPLAY_DEBUGGER
void FStateTreeTaskBase::AppendDebugInfoString(FString& DebugString, const FStateTreeExecutionContext& Context) const
{
DebugString += FString::Printf(TEXT("[%s]\n"), *Name.ToString());
}
#endif