Files
UnrealEngineUWP/Engine/Source/Runtime/MathCore/MathCore.Build.cs
jonathan bard cbdc9b3e1c Created MathCore module, a module meant to regroup all math utils that are not generic enough that they should be in Core (in order not to bloat it) or owned by the foundation team :
* Moved directed graph utils from audio to core, in namespace UE::MathCore::Graph
* Renamed Depth/BreadthFirstTraversal to Depth/BreadthFirstNodeTraversal and added Depth/BreadthFirstEdgeTraversal to traverse the graph edges
* Added FindLeaves method to retrieve graph nodes with no children from a starting node

Created MathCoreTests low-level test executable :
* Moved directed graph unit tests there
* Enabled on CIS on all platforms

#tests low-level tests
#rb chris.constantinescu, danny.couture, phil.popp, johan.torp

[CL 31680629 by jonathan bard in ue5-main branch]
2024-02-21 09:41:51 -05:00

20 lines
377 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class MathCore : ModuleRules
{
public MathCore(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[] {
"Core"
}
);
UnsafeTypeCastWarningLevel = WarningLevel.Error;
}
}