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Instead, we issue the request for 32-bit from the buffer pipes. This allows integration in MRG by preventing potential conflicts between multiple renders, where each layer could be fighting for a different cvar value resulting in undefined behavior. This also allows per-material granularity to be user-exposed. #jira UE-193502, UE-204310, UE-206352 #rb Matt.Hoffman [CL 33612699 by eric renaudhoude in ue5-main branch]