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UnrealEngineUWP/Engine/Source/Runtime/Core
Wojciech Krywult eef6d810a4 ISPC: Switched to version 1.24.0 and rebuilt binaries for all platforms. [Part 4/4]
One change on the engine side I had to do is undefine our versions of FLT/DBL_MIN/MAX in Scalar.isph because these definition are not available as built-ins and generate warnings if present. That's something we already did for PI before.

#rb daniele.pieroni, tomasz.obrebski
#jira UE-225798

[CL 36824059 by Wojciech Krywult in 5.5 branch]
2024-10-03 11:44:44 -04:00
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