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The game was deadlocking due to UI elements being accessed in non-main threads. The main issue here is that running the game on an iPhone 13 with iOS 18.0 the game will almost certainly hang at some point. With this fix, the game runs smoothly. During gameplay, it seems to have improved performance. But I was not able to measure yet due to the inability to run Insights Captures, it will OOM. Context here: https://epicgames.slack.com/archives/C06S7N8LAD7/p1727302915935169 #rb adam.kinge, Peter.Sauerbrei #rnx [CL 36762847 by anderson ramos in 5.5 branch]