Files
UnrealEngineUWP/Engine/Source/Programs/HeadlessChaos
Chris Caulfield d644d65495 Chaos - island management
- SolverIsland constraint and particle lists are now transient and not maintained between frames (cleared at the end of frame)
- Constraint and Particle cached GraphIndex is always set when in the graph and cleared when not in the graph
- Islands now wake automatically - no explicit WakeIsland calls from evolution
- Lots of debug tracking (on a define, enabled in unit tests)
- Various unit tests

#rb michael.forot, cedric.caillaud
#jira
#preflight 62d1a005a66919b6701e7d96

[CL 21113728 by Chris Caulfield in ue5-main branch]
2022-07-15 13:48:06 -04:00
..
2022-07-15 13:48:06 -04:00