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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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08cb1b68cf5bc5fc12e82425fa7b10cf7af27922
UnrealEngineUWP/Engine/Source/Runtime/Apple
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richard wallis 3195f2044b Update AGXRHI to use the new TexCreate_AtomicCompatible flag inline with MetalRHI.
#jira UE-122204
#rb will.damon

#ROBOMERGE-SOURCE: CL 17285680 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v861-17282326)

[CL 17285688 by richard wallis in ue5-release-engine-test branch]
2021-08-24 08:45:34 -04:00
..
AGXRHI
Update AGXRHI to use the new TexCreate_AtomicCompatible flag inline with MetalRHI.
2021-08-24 08:45:34 -04:00
AudioMixerAudioUnit
Bink Audio :: 4/4 :: Integration :: #pf 60aea2116905a6000136901e #pf 60c9308ef7cffb0001674132
2021-06-15 20:30:02 -04:00
AudioMixerCoreAudio
Bink Audio :: 4/4 :: Integration :: #pf 60aea2116905a6000136901e #pf 60c9308ef7cffb0001674132
2021-06-15 20:30:02 -04:00
Common/Public
add RGB555A1 texture format support(not supported on Mac)
2021-07-16 11:40:02 -04:00
MetalRHI
We need to give a hint to the MetalRHI that we are going to need a buffer backed texture for texture atomic emulation. Update Temporal Super Resolution to match new flag. Swap some flag checks for MetalRHI that are used in this area to use EnumClassFlag functions.
2021-08-24 05:51:25 -04:00
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