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08cb1b68cf5bc5fc12e82425fa7b10cf7af27922
UnrealEngineUWP/Engine/Source/Editor/LevelEditor
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lauren barnes 2edefe43c1 Minor fix for conditional
#jira none
#rb trivial

#ROBOMERGE-SOURCE: CL 17219854 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17219858 by lauren barnes in ue5-release-engine-test branch]
2021-08-18 14:55:29 -04:00
..
Private
Minor fix for conditional
2021-08-18 14:55:29 -04:00
Public
FAssetEditorModeUILayer now serves as a layer between a given asset editor and the mode toolkits, so that the mode toolkits can request UI panels and the asset editor determines where they are located in the asset editor layout. The first implementation is in the level editor, and all default mode UI has been moved to FModeToolkit.
2021-08-12 10:54:54 -04:00
LevelEditor.Build.cs
Create the subobject Editor module that utilizes the new Subobject Data Interface instead of modifying subobjects directly in slate code.
2021-05-04 16:26:56 -04:00
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