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088da5f2929e923ac3e18ea94de020d5da8e90c3
UnrealEngineUWP/Engine/Source/Runtime/SlateCore/Public/FastUpdate
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Patrick Boutot 370cfaa4ca Slate: Remove some shared ptr copy. Fix slot access in FChildren and add a ForEach function.
#jira UE-115497
#rb vincent.gauthier
#preflight 60b524a6f45a940001e24a28

[CL 16510610 by Patrick Boutot in ue5-main branch]
2021-05-31 15:42:59 -04:00
..
SlateInvalidationRoot.h
Slate: Remove some shared ptr copy. Fix slot access in FChildren and add a ForEach function.
2021-05-31 15:42:59 -04:00
SlateInvalidationRootHandle.h
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SlateInvalidationWidgetIndex.h
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SlateInvalidationWidgetSortOrder.h
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WidgetProxy.h
Slate: Remove some shared ptr copy. Fix slot access in FChildren and add a ForEach function.
2021-05-31 15:42:59 -04:00
WidgetUpdateFlags.h
Slate: Add update flag for volatile prepass. These widgets always need a prepass in fastpath. Fix issue with collapsed, the desired size was not updated when a parent was also collapsed. Fix the wrong position of elements inside a Retainer when the Retainer moves. Keep an array of all widgets that always need to be updated (tick, timer, paint). That prevents notifying the proxy and the final list once the widget got painted and ensure that all elements are updated.
2021-05-11 14:15:32 -04:00
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