Files
UnrealEngineUWP/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes
thomas sarkanen 15cb8c261e Fix crashes, inconsistencies and performance issues with layered blend per bone node
Introduces a serial number to FBoneContainer that allows easier refreshing of bone-relative data. Eventually the overall CacheBones path could be superseded with lazy-update systems based on this serial number.

#jira UE-116464 - Layered blend per bone crash
#rb Jurre.deBaare

#ROBOMERGE-SOURCE: CL 16466917 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v823-16466674)

[CL 16466922 by thomas sarkanen in ue5-release-engine-test branch]
2021-05-26 07:56:07 -04:00
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