Files
UnrealEngineUWP/Engine/Source/Editor/TranslationEditor/Private/CustomFontColumn.h
ryan durand 627baf970a Updating copyright for Engine Editor.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00

70 lines
2.4 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Fonts/SlateFontInfo.h"
#include "Framework/SlateDelegates.h"
#include "EditorStyleSet.h"
#include "IPropertyTableColumn.h"
#include "IPropertyTableUtilities.h"
#include "IPropertyTableCell.h"
#include "IPropertyTableCustomColumn.h"
#include "Editor/PropertyEditor/Private/UserInterface/PropertyTable/PropertyTableConstants.h"
class IPropertyTableCellPresenter;
/**
* A property table custom column used to display text cells in a chosen font
*/
class FCustomFontColumn : public IPropertyTableCustomColumn
{
public:
FCustomFontColumn(FSlateFontInfo InFont = FEditorStyle::GetFontStyle( PropertyTableConstants::NormalFontStyle ), FOnClicked InOnChangeFontButtonClicked = NULL, FOnInt32ValueCommitted InOnFontSizeValueCommitted = NULL)
: Font(InFont)
, OnChangeFontButtonClicked(InOnChangeFontButtonClicked)
, OnFontSizeValueCommitted(InOnFontSizeValueCommitted)
{}
/** Begin IPropertyTableCustomColumn interface */
virtual bool Supports( const TSharedRef< IPropertyTableColumn >& Column, const TSharedRef< IPropertyTableUtilities >& Utilities ) const override;
virtual TSharedPtr< SWidget > CreateColumnLabel( const TSharedRef< IPropertyTableColumn >& Column, const TSharedRef< IPropertyTableUtilities >& Utilities, const FName& Style ) const override;
virtual TSharedPtr< IPropertyTableCellPresenter > CreateCellPresenter( const TSharedRef< IPropertyTableCell >& Cell, const TSharedRef< IPropertyTableUtilities >& Utilities, const FName& Style ) const override;
/** End IPropertyTableCustomColumn interface */
private:
/** Font to use for this column's cells */
FSlateFontInfo Font;
/** List of properties that this Custom Font Column should be used to display */
TArray<FProperty*> SupportedProperties;
/** Function to call when Change Font button clicked */
FOnClicked OnChangeFontButtonClicked;
/** Function to call when Font Size SpinBox's Value is committed */
FOnInt32ValueCommitted OnFontSizeValueCommitted;
public:
void SetFont(FSlateFontInfo InFont)
{
Font = InFont;
}
void AddSupportedProperty(FProperty* Property)
{
SupportedProperties.Add(Property);
}
void SetOnChangeFontButtonClicked(FOnClicked InOnClicked)
{
OnChangeFontButtonClicked = InOnClicked;
}
void SetOnFontSizeValueCommitted(FOnInt32ValueCommitted InOnFontSizeValueCommitted)
{
OnFontSizeValueCommitted = InOnFontSizeValueCommitted;
}
};