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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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088da5f2929e923ac3e18ea94de020d5da8e90c3
UnrealEngineUWP/Engine/Source/Editor/SubobjectDataInterface/Public
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ben hoffman 4b3aa3e563 Make DeleteSubobject functions for an instance and blueprint seperate for better context menu searches
#jira none
#rb trivial
#rnx

#preflight 60be2392884c63000171ad30

[CL 16572253 by ben hoffman in ue5-main branch]
2021-06-07 12:17:06 -04:00
..
BaseSubobjectDataFactory.h
…
ChildActorSubobjectData.h
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ChildSubobjectDataFactory.h
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InheritedSubobjectData.h
Add IsInheritedComponent override to FInheritedSubobjectData to get it to correctly return true.
2021-05-14 18:33:04 -04:00
InheritedSubobjectDataFactory.h
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SubobjectData.h
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SubobjectDataBlueprintFunctionLibrary.h
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SubobjectDataFactory.h
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SubobjectDataHandle.h
Keep track of the created slate nodes while updating tree in the local function scope instead of calling FindOrCreateSlateNodeForHandle because we cannot gaurantee that the grandparent node will be in the RootTree when creating subobjects.
2021-05-26 23:50:31 -04:00
SubobjectDataInterfaceModule.h
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SubobjectDataSubsystem.h
Make DeleteSubobject functions for an instance and blueprint seperate for better context menu searches
2021-06-07 12:17:06 -04:00
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