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UnrealEngineUWP
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088da5f2929e923ac3e18ea94de020d5da8e90c3
UnrealEngineUWP
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Engine
/
Source
/
Editor
/
StaticMeshEditor
History
Toddodd
5363cba96c
PR
#8118
: Fixed GetNumberMaterials tooltip (Contributed by Toddodd)
...
#jira UE-117359 #rb trivial [CL 16590640 by Toddodd in ue5-main branch]
2021-06-08 15:01:06 -04:00
..
Private
[Nanite DDC Bump] Implemented correct Nanite triangle count and vertex count metrics in SM editor (and other tools).
2021-05-28 00:29:59 -04:00
Public
PR
#8118
: Fixed GetNumberMaterials tooltip (Contributed by Toddodd)
2021-06-08 15:01:06 -04:00
StaticMeshEditor.Build.cs
Rework per-platform properties to make better use of the space in the details panel. Now each override is a separate tree node and all overrides can be viewed by expanding the property row
2020-11-17 12:45:35 -04:00